A few updates today before I forget. Worst news is the ‘invisible commuter’ bug is still happening. Gonna have to really take this apart and solve this.
In other news:
-Worked on balancing spawn rate , increases over time.
-Worked on balancing vomit and anger rate. Need a better curve – goes from very easy to suddenly the whole station is full of people punching each other and vomiting on each other’s feet.
-Increased unit lifetimes.
-Changed starting points to 1000.