Devlog 4

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A few updates today before I forget. Worst news is the ‘invisible commuter’ bug is still happening. Gonna have to really take this apart and solve this.

In other news:

-Worked on balancing spawn rate , increases over time.

-Worked on balancing vomit and anger rate. Need a better curve – goes from very easy to suddenly the whole station is full of people punching each other and vomiting on each other’s feet.

-Increased unit lifetimes.

-Changed starting points to 1000.



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