Devlog 2

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Yesterday’s changes:

-added particle effects when litter is picked up.

-fixed particle effects for steward ‘ushering’ action. Here I found that that merge_color command in Gamemaker seems to cause freeze up on html5 outputs, so removed in medic action particles also.

-worked on ‘invisible angry commuters’ bug but it’s still not resolved. Possibly going to have to rewrite the animation triggers today to see if I can get to the bottom of it.

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