-added particle effects when litter is picked up.
-fixed particle effects for steward ‘ushering’ action. Here I found that that merge_color command in Gamemaker seems to cause freeze up on html5 outputs, so removed in medic action particles also.
-worked on ‘invisible angry commuters’ bug but it’s still not resolved. Possibly going to have to rewrite the animation triggers today to see if I can get to the bottom of it.